You may already know about the best practices for using a structured light 3D scanner to create high-quality 3D models. However, because ...
Tips to Maximize Your 3D Scanning Efficiency
When considering 3D scanning for your next project, one of the first questions you might have is: how long does it take? This depends on ...
Advancements in technology have made 3D modeling more accessible and affordable, encouraging wider participation. A 2021 Statista report ...
How Does 3D Scanning Spray Improve Your 3D Scanning Results?
Scanning sprays work by creating an "optically cooperative surface" that interacts optimally with light for 3D scanning. At the molecular...
What drives someone to 3D scan a person? Lust for gold? Power? Or does it just save them a ton of time? It’s probably the third one, but ...
There’s no reason to get all tied up scanning a shoe. Well, at least not with the help of this handy guide explaining how to 3D scan a sh...
Enhance 3D scanning with Revopoint's convenient tracking aids: paper, reference objects, sticky tape, and magnets.
Post-processing Your Point Cloud in Revo Scan
Get to grips with your point clouds with this brief guide on how to optimize your point cloud in Revo Scan.
Post-processing Your Mesh in Revo Scan
Sometimes meshes need a bit of work to get them ready, and with this handy guide, you can learn how to post-process your mesh in Revo Scan.
Dual-axis Turntable and App Tips
The Dual-axis Turntable is a powerful scanning aid, but only if you use it correctly, but don't worry; it's easy with the help of this gu...
Check out these handy 3D scanning tips and tricks that will help to take your 3D scans with a Revopoint 3D scanner to the next level.
Quick Guide to Basic Post-processing in Revo Scan
If you've ever wondered what the fuse, mesh, and texture post-processing options in Revo Scan do, then this guide is for you.
Adjusting Your Revopoint 3D Scanners’ Exposure
Adjusting the exposure of your Revopoint 3D scanners’ depth cameras’ is super important to get an accurate 3D scan because if the cameras...